![]() An old crash between the Mekanism PRC and EnderIO conduits does not happen on this version. The Potion Brewer no longer crashes the game. Added Pink Slime and Wisp to the RFTools spawner. Fixed RFTools Matter Beamer not accepting leaves and other kinds of living matter(()). The Lamp of Cinders within will allow the explorer to burn a path through the Thornlands, gaining access to the Final Plateau at the top of the mountains.**Forge updated to 14.** this patches the Log4J vulnerability no matter what your launcher is. From there, a Giant's Pickaxe must be acquired, which has the necessary strength to crack open the Giant Obsidian vault. Planting these into some Uberous Soil on the surface will cause a huge beanstalk to sprout, which can be climbed to reach the Cloud Cottages that float over the Highlands. This will lift the toxic acid rain sweeping across the mountains.įrom there, the caves must be entered, first to open up a small vault to retrieve some Magic Beans. In order to reach the Highlands, explorers must first seek out and defeat the Hydra, Ur-Ghast and Snow Queen. The dark conditions are also a fertile breeding ground for other monsters - skeletons and creepers are common, as well as Witches who have taken up residence to cultivate the fertile soils and mushroom growth for their harmful potion concoctions. Unsurprisingly, Trolls can be found in abundance here, who can lay an adventurer low with their powerful attacks in seconds. Upon breaking into the Giant Obsidian vault, more valuable loot such as Charms of Keeping awaits, as well as the powerful Lamp of Cinders. For those adventurers familiar with their fairy tales, these enchanted beans may be the key to reaching the clouds that float above the highlands. The treasure chests found in vaults have been found to contain food and tools, but without fail, some Magic Beans as well, perhaps carefully harvested from the sharp Thorns found higher up on the mountains. Ores can be found here just like other caves, with more valuable materials deeper into the cave network. Perhaps there is a way into this massive edifice, with the correct tool. ![]() A huge example of this can usually be found in the central chamber, but seems utterly impervious to damage. Referred to as vaults, these contain a chest with some treasure in it. Given the uniform size and dimensions of these, it is clear that they are not naturally occurring. Scattered throughout the caves are square formations of Obsidian. ![]() The caverns can be tricky to navigate, with due care taken to avoid lava pools and long drops. Giant mushrooms can be found in these areas, with large patches of Mycelium, Coarse Dirt and the magically infused Uberous Soil on the cave floor. Most of these complexes appear to consist of a central cavern, with several smaller caverns branching off from it. These tunnels open up in to huge caverns and galleries, which can be breathtaking in scale. The tunnels are wider than other caverns, with distinctive Trollsteinn blocks dotting the walls and Trollvidr vines hanging from the ceiling in many places. ![]() Troll Cave entrances can be found fairly easily, with openings in the steep sides of the mountainous Highlands.
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